BarWars LLC Bartender Challenge 2010 Rules

OFFICIAL COMPETITION GUIDELINES

The contest shall be based on a point system, with a total of five hundred (500) points (510 with Bonus) available to each bartender. Points may be accumulated during one round of competition with a fixed maximum number of points per round:

Rules

-If the bartender does not arrive at the venue by 7:00 pm the day of the event they will be deducted 1 point for every minute after 7:30 pm until they arrive.

ROUND ONE: Exhibition Flair 510 points

Each contestant will be asked to prepare two drinks and one measured free pour. The competitor's round will start when the emcee says "Go".

-The contestant can free pour the measured free pour at any time during their round as long as the free pour is poured with the designated free pour bottle (Taped Ketel One).

-The free pour must be performed with some sort of Flair or the pour will not count!

-If the bartender would like music for their routine they must submit the CD to the DJ after the preliminary meeting.

-No FIRE what so ever !

-The bartender must make the drinks according to the drink list. This includes the proper glassware, ingredients, portions, procedures and garnishes.

-Ice can only be scooped by an ice scoop or tin, No Glassware! That would be an unsanitary procedure (No deduction, just looked bad upon).

-The bartender must use the spirits that are available at the bar and may not bring other spirits to the contest.

-750mls WILL BE ALLOWED BUT THE COMPETITOR MUST SUPPLY THEIR OWN BOTTLES. The 750 mls must be of the same brand and liqour as the one liter that they are replacing.

The order of the drinks will be called out as
-Measured Flair Pour (Bonus)
-Ketel One Sour Apple Martini
-Ketel Oranje Cooler

-If the bartender does not complete the drinks from the drink list before finishing, He will be penalized if three or more ingredients are missing then it would be a missing drink.

-The drinks from the drink list can be made in any order.

-The bartender will have five minutes to complete the drinks from the required Drink list and pour a measured Flair Pour. Whatever the Bartender has not completed after the time limit will be deducted from their total score.

-Any drinks, props, assistance or equipment that is not already at the bar must be pre-approved by the judges prior to the contest.

-Bartenders that have a high degree of difficulty or Guest involvement in their routines must discuss their routine, sign appropiate waivers and be pre-approved by the judges prior to the contest or chance being disqualified.

-The bar will be cleaned and reset after each contestant. The bartender will have two (2) minutes to arrange their tins, specialty bottles, specialty store-n-pours, and props in their station. You may use the back bar for more room.

-All liquor bottles will be set to at least 1/2oz by the Bartender and checked by the Head Barback.

-You may use clear "FBA Pro Tour", or "BarWars L.L.C." taped bottles for your "Competitor Choice" bottles. No other branding or labels of any kind.

-All of the bottles in the bar layout will be set to 1/2oz and the Finest Call Mixes and juices will be set to 1/2 full.

-The emcee will then read the drinks out loud and will say " GO ", At this time the clock will start and you have five minutes to make the drinks on the drink list with Flair. You may not touch any equipment until the emcee says " GO ".

-If the bartender breaks a bottle they can ask the barback for a back up of what was broken.

-Also the last minute of your five minute routine there will be NO DEDUCTIONS for Spills, Drops or Breaks!

All Rules are subject to Change.

FLAIR ROUND POINTS

-Difficulty

-Smoothness

-Variety

-Originality

-Overall Show

-Crowd

-Ketel One Promotion

-Fun Factor

-Measured Flair Pour Bonus

 

100pts.

100pts.

100pts.

100pts.

25pts.

25pts.

25pts.

25pts.

10 point Bonus

Difficulty (100 points)

Difficulty- The bartender will receive points for making drinks with some style of Flair. The more degree of difficulty the more points will be awarded. This is compared to the judges knowledge of the world of Flair today.

Smoothness (100 points)

Smoothness- The bartender will receive points for showing total control of their tricks. Their angles being tight rather than sloppy. Regardless of the difficulty level, do you "Nail" the moves or do you fumble through it?

Variety (100 points)

Variety- The bartender should be able to do some sort of Flair with everything behind the bar. Demonstrate mastery of your equipment by using as many different objects as possible. A little bit of everything will get you a high score! Be creative! Repetitive moves will not score you high in this category.

-Garnishes and Straws

-Full shaker

-Ice

-Ice scoop

-Different ways to pour

-Tin and Bottle

-2 Bottles

-2 or 3 tins

-1 Bottle

-Tin and 2 Bottles

-Tin

-Glassware

-Beer Bottle / Bottle cap

-2 tins and 1 Bottle

-Six Bottles

-Three Bottles

-Four Bottles

-Five Bottles

-Strainer

-etc...

Originality (100 points)

Originality- The bartender will receive points for an original moves that are new or hasn't really been seen yet. Let your own style shine through.

Overall Show (25 points)

Overall Show- How entertaining was the bartender's overall show. Did they put any effort onto their rountine ie: (Choregraphed music, props, theme, etc...)

Crowd (25 points)

Crowd Response- A bartender who can bring in a crowd is a more valuable employee. We are looking for crowd interaction ie: (cheering, yelling, hooting, laughing, chanting, singing, clapping, flashing, etc.)

HINT: Stack the deck in your favor by inviting friends and family to cheer you on!

Ketel One Promotion (25 points)

Ketel One Promotion - The bartender will receive points for their Ketel One Promotion ability during their routine. This score will be based on the bartenders overall showcase of Ketel One Vodka as a sponsor. Have fun with this category and be creative.

Fun Factor (25 points)

Fun Factor- A bartender that has fun behind the bar will guarantee everyone else will have fun as well. The bartender will recieve points for how much "fun" they are having behind the bar during their round... they could be dropping everything but if they are having the time of their life while doing so... they will still score high in this category.

FLAIR ROUND DEDUCTIONS

-Spill

-Drops

-Breaks

-Non Flaired Sponsor

-Not attempting a Finest Call Stall

-Missing Drink (Missing 3 or more ingredients)

1pt.

1pt.

5pts.

25pts.

25pts.

50pts.

 
 
DRINK LIST

Measured Flair Pour (picked at random at start of round)
-3/4oz
-1 1/4oz
-2oz

Ketel One Sour Apple Martini
-Ketel One Vodka
-Finest Call Sour Apple
-Shake & Strain
-Martini Glass
-Cherry

Ketel Oranje Cooler
-Ketel One Oranje
-Finest Call Grenadine
-"Competitor Choice" bottle
-Fill with Orange Juice
-Top with Sprite
-Rocks Glass
-Lime Wedge

 
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